000 | 01823cam a2200493 i 4500 | ||
---|---|---|---|
999 |
_c52216 _d52216 |
||
001 | ocn877562972 | ||
003 | OCoLC | ||
005 | 20190411151610.0 | ||
008 | 140417s2014 nyu d 000 1 eng | ||
010 | _a 2014011983 | ||
020 | _a9780385741415 (hbk.) | ||
020 | _a0385741413 (hbk.) | ||
020 | _a9780375990021 (glb) | ||
020 | _a037599002X (glb) | ||
040 |
_aDLC _erda _beng _cDLC _dIG# _dUPZ _dHEV _dFOLLT |
||
050 | 0 | 0 |
_aPZ7.D2587 _bRul 2014 |
082 | 0 | 0 |
_a[Fic] _223 |
084 |
_aJUV039050 _2bisacsh |
||
100 | 1 |
_aDashner, James, _d1972- _eauthor. _980089 |
|
245 | 1 | 4 | _aThe rule of thoughts / |
250 | _aFirst edition. | ||
264 | 1 |
_aNew York : _bDelacorte Press, _c[2014] |
|
264 | 4 | _c�2014 | |
300 |
_a328 pages ; _c22 cm |
||
490 | 0 | _aMortality doctrine series | |
500 | _aSequel to: The eye of minds. | ||
520 | _a"Michael and his friends, Sarah and Bryson, are still being chased by a cyber-terrorist. And now the government is after them, too"-- | ||
650 | 0 |
_aComputer games _vJuvenile fiction. _980090 |
|
650 | 0 |
_aVirtual reality _vJuvenile fiction. _980091 |
|
650 | 0 |
_aCyberterrorism _vJuvenile fiction. _980092 |
|
650 | 0 |
_aTerrorism _vJuvenile fiction. _980093 |
|
650 | 0 |
_aScience fiction. _980094 |
|
650 | 1 |
_aComputer games _vFiction. _980095 |
|
650 | 1 |
_aVirtual reality _vFiction. _980096 |
|
650 | 1 |
_aCyberterrorism _vFiction. _980097 |
|
650 | 1 |
_aTerrorism _vFiction. _980098 |
|
650 | 1 |
_aScience fiction. _980094 |
|
650 | 7 |
_aJUVENILE FICTION / Social Issues / Emotions & Feelings. _2bisacsh _980099 |
|
655 | 0 |
_aYoung adult fiction. _980100 |
|
700 | 1 |
_aDashner, James, _d1972- _tEye of minds. _980101 |
|
700 | 1 |
_aDashner, James, _d1972- _tMortality doctrine series. _980102 |
|
856 | 4 | 2 |
_3Cover image _u9780553411430.jpg |
942 |
_2ddc _cYA |